① Export as a FBX, and edit it in Unity, or ② Do not export the object, and import the .blender file with the edited VRM file, and use it as a model. When you import a .blender file to Unity, you can use it as an object just like a FBX file, but if you edit it, the change will directly be applied to Unity too.
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FBX Converter for Autodesk® Fusion 360™ ... Convert Fusion 360 models to OBJ file format. It can be opened in Unity 3D and other 3D viewers. View Product.
For information about general export options, see Export All/Selection Options. Therefore we need small files, because 6MB ones are not usable for that, not at all (unless you hav
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Blender *.FBX export to Unity. When exporting to *.fbx format for import in Unity or Unreal Editor, there is one option that needs explaining – Path Mode: When you select [Path Mode: Copy] all texture image files are included with the *.FBX file. There are two ways to export the texture image files with the *.FBX file: 1.
Vertex colors or texture. Obj file format is officially not able to transfer Vertex color. You would need another file format to do so. FBX for example. When the "color" is a texture, then this texture is most probably missing. Have a look that the texture is in the same folder than the obj file, and that there is a *.mtl file available.
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Jan 06, 2018 · i am sure 2.80 fbx importer is fine by itself, but i am using your box/fbx importer for assets that i export in unity through the fbx exporter addon. if i import that exported .fbx all meshes with zero weights get changed into emties instead of staying as a mesh. structures (transforms) are different as well, your addon fixes all of it.